#include "mxdsselectaction.h" DECOMP_SIZE_ASSERT(MxDSSelectAction, 0xb0) // OFFSET: LEGO1 0x100cb2b0 MxDSSelectAction::MxDSSelectAction() { this->SetType(MxDSType_SelectAction); this->m_unk0xac = new MxStringList; } // OFFSET: LEGO1 0x100cb8d0 MxDSSelectAction::~MxDSSelectAction() { if (this->m_unk0xac) delete this->m_unk0xac; }