#include "mxutilities.h" #include "mxcompositepresenter.h" #include "mxdsaction.h" #include "mxdsactionlist.h" #include "mxdsfile.h" #include "mxdsmultiaction.h" #include "mxdsobject.h" #include "mxpresenterlist.h" #include "mxrect32.h" #include // GLOBAL: LEGO1 0x101020e8 void (*g_omniUserMessage)(const char*, int) = NULL; // FUNCTION: LEGO1 0x100b6e10 MxBool GetRectIntersection( MxS32 p_rect1Width, MxS32 p_rect1Height, MxS32 p_rect2Width, MxS32 p_rect2Height, MxS32* p_rect1Left, MxS32* p_rect1Top, MxS32* p_rect2Left, MxS32* p_rect2Top, MxS32* p_width, MxS32* p_height ) { MxPoint32 rect1Origin(*p_rect1Left, *p_rect1Top); MxRect32 rect1(MxPoint32(0, 0), MxSize32(p_rect1Width, p_rect1Height)); MxPoint32 rect2Origin(*p_rect2Left, *p_rect2Top); MxRect32 rect2(MxPoint32(0, 0), MxSize32(p_rect2Width, p_rect2Height)); MxRect32 rect(0, 0, *p_width, *p_height); rect.AddPoint(rect1Origin); if (!rect.IntersectsWith(rect1)) { return FALSE; } rect.Intersect(rect1); rect.SubtractPoint(rect1Origin); rect.AddPoint(rect2Origin); if (!rect.IntersectsWith(rect2)) { return FALSE; } rect.Intersect(rect2); rect.SubtractPoint(rect2Origin); *p_rect1Left += rect.GetLeft(); *p_rect1Top += rect.GetTop(); *p_rect2Left += rect.GetLeft(); *p_rect2Top += rect.GetTop(); *p_width = rect.GetWidth(); *p_height = rect.GetHeight(); return TRUE; } // FUNCTION: LEGO1 0x100b6ff0 void MakeSourceName(char* p_output, const char* p_input) { const char* cln = strchr(p_input, ':'); if (cln) { p_input = cln + 1; } strcpy(p_output, p_input); strlwr(p_output); char* extLoc = strstr(p_output, ".si"); if (extLoc) { *extLoc = 0; } } // FUNCTION: LEGO1 0x100b7050 MxBool KeyValueStringParse(char* p_output, const char* p_command, const char* p_string) { MxBool didMatch = FALSE; assert(p_string); assert(p_command); MxS16 len = strlen(p_string); char* string = new char[len + 1]; assert(string); strcpy(string, p_string); for (char* token = strtok(string, ", \t\r\n:"); token; token = strtok(NULL, ", \t\r\n:")) { len -= (strlen(token) + 1); if (strcmpi(token, p_command) == 0) { if (p_output && len > 0) { char* output = p_output; char* cur = &token[strlen(p_command)]; cur++; while (*cur != ',' && *cur != ' ' && *cur != '\0' && *cur != '\t' && *cur != '\n' && *cur != '\r') { *output++ = *cur++; } *output = '\0'; } didMatch = TRUE; break; } } delete[] string; return didMatch; } // FUNCTION: LEGO1 0x100b7170 MxBool ContainsPresenter(MxCompositePresenterList& p_presenterList, MxPresenter* p_presenter) { for (MxCompositePresenterList::iterator it = p_presenterList.begin(); it != p_presenterList.end(); it++) { if (p_presenter == *it || ((*it)->IsA("MxCompositePresenter") && ContainsPresenter(*((MxCompositePresenter*) *it)->GetList(), p_presenter))) { return TRUE; } } return FALSE; } // FUNCTION: LEGO1 0x100b71e0 void OmniError(const char* p_message, MxS32 p_status) { if (g_omniUserMessage) { g_omniUserMessage(p_message, p_status); } else if (p_status) { abort(); } } // FUNCTION: LEGO1 0x100b7210 void SetOmniUserMessage(void (*p_omniUserMessage)(const char*, MxS32)) { g_omniUserMessage = p_omniUserMessage; } // FUNCTION: LEGO1 0x100b7220 void FUN_100b7220(MxDSAction* p_action, MxU32 p_newFlags, MxBool p_setFlags) { p_action->SetFlags(!p_setFlags ? p_action->GetFlags() & ~p_newFlags : p_action->GetFlags() | p_newFlags); if (p_action->IsA("MxDSMultiAction")) { MxDSActionListCursor cursor(((MxDSMultiAction*) p_action)->GetActionList()); MxDSAction* action; while (cursor.Next(action)) { FUN_100b7220(action, p_newFlags, p_setFlags); } } } // Should probably be somewhere else // FUNCTION: LEGO1 0x100c0280 MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs) { MxU8* buf; _MMCKINFO tmpChunk; if (p_file->Seek(((MxLong*) p_file->GetBuffer())[p_ofs], 0)) { return NULL; } if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'S', 't')) { if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'O', 'b')) { buf = new MxU8[tmpChunk.cksize]; if (!buf) { return NULL; } if (p_file->Read(buf, tmpChunk.cksize) != 0) { return NULL; } // Save a copy so we can clean up properly, because // this function will alter the pointer value. MxU8* copy = buf; MxDSObject* obj = DeserializeDSObjectDispatch(&buf, -1); delete[] copy; return obj; } return NULL; } return NULL; }