#include "mxvideoparam.h" #include #include // OFFSET: LEGO1 0x100bec70 MxVideoParam::MxVideoParam() { this->m_rect.m_right = 640; this->m_rect.m_bottom = 480; this->m_rect.m_left = 0; this->m_rect.m_top = 0; this->m_palette = 0; this->m_backBuffers = 0; this->m_unk1c = 0; this->m_deviceId = 0; } // OFFSET: LEGO1 0x100beca0 MxVideoParam::MxVideoParam(COMPAT_CONST MxRect32 &p_rect, MxPalette *p_pal, MxULong p_backBuffers, COMPAT_CONST MxVideoParamFlags &p_flags) { this->m_rect.m_left = p_rect.m_left; this->m_rect.m_top = p_rect.m_top; this->m_rect.m_right = p_rect.m_right; this->m_rect.m_bottom = p_rect.m_bottom; this->m_palette = p_pal; this->m_backBuffers = p_backBuffers; this->m_flags = p_flags; this->m_unk1c = 0; this->m_deviceId = NULL; } // OFFSET: LEGO1 0x100becf0 MxVideoParam::MxVideoParam(MxVideoParam &p_videoParam) { this->m_rect.m_left = p_videoParam.m_rect.m_left; this->m_rect.m_top = p_videoParam.m_rect.m_top; this->m_rect.m_right = p_videoParam.m_rect.m_right; this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; this->m_palette = p_videoParam.m_palette; this->m_backBuffers = p_videoParam.m_backBuffers; this->m_flags = p_videoParam.m_flags; this->m_unk1c = p_videoParam.m_unk1c; this->m_deviceId = NULL; SetDeviceName(p_videoParam.m_deviceId); } // OFFSET: LEGO1 0x100bede0 MxVideoParam &MxVideoParam::operator=(const MxVideoParam &p_videoParam) { this->m_rect.m_left = p_videoParam.m_rect.m_left; this->m_rect.m_top = p_videoParam.m_rect.m_top; this->m_rect.m_right = p_videoParam.m_rect.m_right; this->m_rect.m_bottom = p_videoParam.m_rect.m_bottom; this->m_palette = p_videoParam.m_palette; this->m_backBuffers = p_videoParam.m_backBuffers; this->m_flags = p_videoParam.m_flags; this->m_unk1c = p_videoParam.m_unk1c; SetDeviceName(p_videoParam.m_deviceId); return *this; } // OFFSET: LEGO1 0x100bed70 void MxVideoParam::SetDeviceName(char *id) { if (this->m_deviceId != 0) free(this->m_deviceId); if (id != 0) { this->m_deviceId = (char *)malloc(strlen(id) + 1); if (this->m_deviceId != 0) { strcpy(this->m_deviceId, id); } } else { this->m_deviceId = 0; } } // OFFSET: LEGO1 0x100bed50 MxVideoParam::~MxVideoParam() { if (this->m_deviceId != 0) free(this->m_deviceId); }