#ifndef LEGONAMEDPART_H #define LEGONAMEDPART_H #include "legolodlist.h" #include "mxstring.h" // SIZE 0x14 class LegoNamedPart { public: LegoNamedPart(const char* p_name, LegoLODList* p_list) { m_name = p_name; m_list = p_list; } ~LegoNamedPart() { delete m_list; } const MxString* GetName() const { return &m_name; } LegoLODList* GetList() { return m_list; } private: MxString m_name; // 0x00 LegoLODList* m_list; // 0x04 }; #endif // LEGONAMEDPART_H