#ifndef ELEVATORBOTTOM_H #define ELEVATORBOTTOM_H #include "decomp.h" #include "legogamestate.h" #include "legoworld.h" class LegoControlManagerEvent; // VTABLE: LEGO1 0x100d5f20 // SIZE: 0xfc (from inlined ctor at 0x1000a8aa) class ElevatorBottom : public LegoWorld { public: ElevatorBottom(); ~ElevatorBottom() override; // vtable+0x00 MxLong Notify(MxParam& p_param) override; // vtable+0x04 // FUNCTION: LEGO1 0x10017f20 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f04ac return "ElevatorBottom"; } // FUNCTION: LEGO1 0x10017f30 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, ElevatorBottom::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 // FUNCTION: LEGO1 0x10017f10 MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c MxBool VTable0x64() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 // SYNTHETIC: LEGO1 0x10018040 // ElevatorBottom::`scalar deleting destructor' private: LegoGameState::Area m_unk0xf8; // 0xf8 MxLong HandleClick(LegoControlManagerEvent& p_param); }; #endif // ELEVATORBOTTOM_H