#include "legophonemepresenter.h" DECOMP_SIZE_ASSERT(LegoPhonemePresenter, 0x88); // FUNCTION: LEGO1 0x1004e180 LegoPhonemePresenter::LegoPhonemePresenter() { Init(); } // FUNCTION: LEGO1 0x1004e340 LegoPhonemePresenter::~LegoPhonemePresenter() { } // FUNCTION: LEGO1 0x1004e3b0 void LegoPhonemePresenter::Init() { m_unk0x68 = 0; m_unk0x6c = 0; m_unk0x70 = 0; m_unk0x84 = 0; }