#include "dunebuggy.h" #include "decomp.h" #include "isle.h" #include "isle_actions.h" #include "jukebox_actions.h" #include "legoanimationmanager.h" #include "legocontrolmanager.h" #include "legonavcontroller.h" #include "legopathstruct.h" #include "legoutils.h" #include "legovariables.h" #include "legoworld.h" #include "misc.h" #include "mxmisc.h" #include "mxsoundpresenter.h" #include "mxtimer.h" #include "mxtransitionmanager.h" #include "mxvariabletable.h" DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c) // GLOBAL: LEGO1 0x100f7660 // STRING: LEGO1 0x100f7634 const char* g_varDBFRFNY4 = "C_DBFRFNY4"; // FUNCTION: LEGO1 0x10067bb0 DuneBuggy::DuneBuggy() { m_maxLinearVel = 25.0; m_fuel = 1.0; } // FUNCTION: LEGO1 0x10067e30 MxResult DuneBuggy::Create(MxDSAction& p_dsAction) { MxResult result = IslePathActor::Create(p_dsAction); m_world = CurrentWorld(); if (m_world) { m_world->Add(this); } VariableTable()->SetVariable(g_varDUNEFUEL, "1.0"); m_fuel = 1.0; m_time = Timer()->GetTime(); return result; } // FUNCTION: LEGO1 0x10067ec0 void DuneBuggy::VTable0x70(float p_time) { IslePathActor::VTable0x70(p_time); char buf[200]; float speed = abs(m_worldSpeed); float maxLinearVel = NavController()->GetMaxLinearVel(); sprintf(buf, "%g", speed / maxLinearVel); VariableTable()->SetVariable(g_varDUNESPEED, buf); m_fuel += (p_time - m_time) * -3.333333333e-06f; if (m_fuel < 0) { m_fuel = 0; } m_time = p_time; sprintf(buf, "%g", m_fuel); VariableTable()->SetVariable(g_varDUNEFUEL, buf); } // FUNCTION: LEGO1 0x10067fa0 void DuneBuggy::Exit() { IslePathActor::Exit(); GameState()->m_currentArea = LegoGameState::e_dunecar; RemoveFromCurrentWorld(*g_isleScript, m_dashboard); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarArms_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarHorn_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarHorn_Sound); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarInfo_Ctl); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarSpeedMeter); RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarFuelMeter); ControlManager()->Unregister(this); } // FUNCTION: LEGO1 0x10068060 MxLong DuneBuggy::HandleClick() { if (!FUN_1003ef60()) { return 1; } FUN_10015820(TRUE, 0); ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_dunecar); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE); if (GameState()->GetActorId() != UserActor()->GetActorId()) { ((IslePathActor*) UserActor())->Exit(); } m_time = Timer()->GetTime(); m_dashboard = IsleScript::c_DuneCarSpeedMeter + GetDashboardOffset(g_varDBFRFNY4); InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_dashboard, NULL); InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_DuneCarDashboard, NULL); GetCurrentAction().SetObjectId(-1); Vector3 position = m_roi->GetWorldPosition(); AnimationManager()->FUN_10064670(&position); AnimationManager()->FUN_10064740(&position); Enter(); ControlManager()->Register(this); return 1; } // FUNCTION: LEGO1 0x100681b0 MxLong DuneBuggy::HandleControl(LegoControlManagerNotificationParam& p_param) { MxLong result = 0; if (p_param.GetUnknown0x28() == 1) { switch (p_param.GetClickedObjectId()) { case IsleScript::c_DuneCarArms_Ctl: Exit(); GameState()->m_currentArea = LegoGameState::e_unk66; result = 1; break; case IsleScript::c_DuneCarInfo_Ctl: ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); Exit(); result = 1; break; case IsleScript::c_DuneCarHorn_Ctl: MxSoundPresenter* presenter = (MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "DuneCarHorn_Sound"); presenter->Enable(p_param.GetUnknown0x28()); break; } } return result; } // FUNCTION: LEGO1 0x10068270 MxLong DuneBuggy::HandlePathStruct(LegoPathStructNotificationParam& p_param) { // 0x168 corresponds to the path at the gas station if (p_param.GetData() == 0x168) { m_fuel = 1.0f; } return 0; } // FUNCTION: LEGO1 0x10068290 MxS32 DuneBuggy::GetDashboardOffset(const char* p_variable) { MxS32 color = 1; const char* colorName = VariableTable()->GetVariable(p_variable); if (strcmpi(colorName, "lego green")) { if (!strcmpi(colorName, "lego red")) { color = 2; } else if (!strcmpi(colorName, "lego yellow")) { color = 3; } else if (!strcmpi(colorName, "lego black")) { color = 4; } else if (!strcmpi(colorName, "lego blue")) { color = 5; } else if (!strcmpi(colorName, "lego white")) { color = 6; } } return color; } // FUNCTION: LEGO1 0x10068350 void DuneBuggy::ActivateSceneActions() { PlayMusic(JukeboxScript::c_GarageArea_Music); Act1State* act1state = (Act1State*) GameState()->GetState("Act1State"); if (!act1state->m_unk0x022) { act1state->m_unk0x022 = TRUE; MxMatrix mat(UserActor()->GetROI()->GetLocal2World()); mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5); AnimationManager() ->FUN_10060dc0(IsleScript::c_sns005in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE); } }