#ifndef LEGOROI_H #define LEGOROI_H #include "misc/legotypes.h" #include "viewmanager/viewroi.h" typedef unsigned char (*ROIHandler)(char*, char*, unsigned int); class LegoEntity; class LegoTextureContainer; class LegoStorage; class LegoAnim; // VTABLE: LEGO1 0x100dbe38 // SIZE 0x108 class LegoROI : public ViewROI { public: LegoROI(Tgl::Renderer* p_renderer); LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList); ~LegoROI() override; LegoResult Read( OrientableROI* p_unk0xd4, Tgl::Renderer* p_renderer, ViewLODListManager* p_viewLODListManager, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage ); LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time); float IntrinsicImportance() const override; // vtable+0x04 void UpdateWorldBoundingVolumes() override; // vtable+0x18 void SetDisplayBB(int p_displayBB); static void configureLegoROI(int p_roi); static void SetSomeHandlerFunction(ROIHandler p_func); static unsigned char CallTheHandlerFunction( char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other ); static unsigned char ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other); inline const char* GetName() const { return m_name; } inline LegoEntity* GetUnknown0x104() { return m_unk0x104; } inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; } // SYNTHETIC: LEGO1 0x100a82b0 // LegoROI::`scalar deleting destructor' private: LegoChar* m_name; // 0xe4 BoundingSphere m_sphere; // 0xe8 undefined4 m_unk0x100; // 0x100 LegoEntity* m_unk0x104; // 0x104 }; // VTABLE: LEGO1 0x100dbea8 // SIZE 0x10c class TimeROI : public LegoROI { public: TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time); // SYNTHETIC: LEGO1 0x100a9ad0 // TimeROI::`scalar deleting destructor' private: int m_time; // 0x108 }; #endif // LEGOROI_H