#ifndef TOWTRACK_H #define TOWTRACK_H #include "decomp.h" #include "islepathactor.h" class TowTrackMissionState; // VTABLE: LEGO1 0x100d7ee0 // SIZE 0x180 class TowTrack : public IslePathActor { public: TowTrack(); // FUNCTION: LEGO1 0x1004c7c0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03b8 return "TowTrack"; } // FUNCTION: LEGO1 0x1004c7d0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name); } MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void VTable0x70(float p_float) override; // vtable+0x70 MxU32 VTable0xcc() override; // vtable+0xcc MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4 MxU32 VTable0xd8(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8 MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc void VTable0xe4() override; // vtable+0xe4 void CreateState(); void FUN_1004dab0(); void FUN_1004dad0(); void FUN_1004db10(); void FUN_1004dbe0(); // SYNTHETIC: LEGO1 0x1004c950 // TowTrack::`scalar deleting destructor' private: undefined4 m_unk0x160; // 0x160 TowTrackMissionState* m_state; // 0x164 MxS16 m_unk0x168; // 0x168 MxS16 m_unk0x16a; // 0x16a MxS16 m_unk0x16c; // 0x16c MxS16 m_unk0x16e; // 0x16e MxS32 m_unk0x170; // 0x170 MxS32 m_unk0x174; // 0x174 MxFloat m_unk0x178; // 0x178 MxFloat m_time; // 0x17c }; #endif // TOWTRACK_H