#include "mxpresenter.h" #include "mxautolocker.h" #include "mxparam.h" #include "legoomni.h" #include #include "decomp.h" DECOMP_SIZE_ASSERT(MxPresenter, 0x40); // 0x10101eac char *g_parseExtraTokens = ":;"; // 0x10101edc char *g_strWORLD = "WORLD"; // OFFSET: LEGO1 0x100b4d50 void MxPresenter::Init() { m_currentTickleState = TickleState_Idle; m_action = NULL; m_location = MxPoint32(0, 0); m_displayZ = 0; m_unkPresenter = NULL; m_previousTickleStates = 0; } // OFFSET: LEGO1 0x100b4fc0 void MxPresenter::ParseExtra() { MxAutoLocker lock(&m_criticalSection); MxU32 len = m_action->GetExtraLength(); char *extraData = m_action->GetExtraData(); if (len) { len &= MAXWORD; char extraCopy[512]; memcpy(extraCopy, extraData, len); extraCopy[len] = '\0'; char t_worldValue[512]; if (KeyValueStringParse(t_worldValue, g_strWORLD, extraCopy)) { char *token = strtok(t_worldValue, g_parseExtraTokens); char t_token[256]; strcpy(t_token, token); token = strtok(NULL, g_parseExtraTokens); int val = token ? atoi(token) : 0; int result = MxOmni::GetInstance()->vtable0x30(t_token, val, this); m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_Parsed); if (result) SendTo_unkPresenter(MxOmni::GetInstance()); } } } // OFFSET: LEGO1 0x100b5120 void MxPresenter::SendTo_unkPresenter(MxOmni *p_omni) { if (m_unkPresenter) { MxAutoLocker lock(&m_criticalSection); // TOOD: magic number used for notification type. replace with enum NotificationManager()->Send(m_unkPresenter, &MxParam(5, this)); m_action->SetOmni(p_omni ? p_omni : MxOmni::GetInstance()); m_unkPresenter = NULL; } } // OFFSET: LEGO1 0x1000bf00 MxPresenter::~MxPresenter() { } // OFFSET: LEGO1 0x100b5200 MxLong MxPresenter::Tickle() { MxAutoLocker lock(&this->m_criticalSection); switch (this->m_currentTickleState) { case TickleState_Ready: this->ReadyTickle(); if (m_currentTickleState != TickleState_Starting) break; case TickleState_Starting: this->StartingTickle(); if (m_currentTickleState != TickleState_Streaming) break; case TickleState_Streaming: this->StreamingTickle(); if (m_currentTickleState != TickleState_Repeating) break; case TickleState_Repeating: this->RepeatingTickle(); if (m_currentTickleState != TickleState_unk5) break; case TickleState_unk5: this->Unk5Tickle(); if (m_currentTickleState != TickleState_Done) break; case TickleState_Done: this->DoneTickle(); default: break; } return SUCCESS; } // OFFSET: LEGO1 0x100b4d80 MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *p_action) { MxAutoLocker lock(&this->m_criticalSection); this->m_action = p_action; const MxVector3Data& location = this->m_action->GetLocation(); MxS32 previousTickleState = this->m_currentTickleState; this->m_location = MxPoint32(location[0], location[1]); this->m_displayZ = location[2]; this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState; this->m_currentTickleState = TickleState_Ready; return SUCCESS; } // OFFSET: LEGO1 0x100b4e40 STUB void MxPresenter::EndAction() { // TODO } // OFFSET: LEGO1 0x100b52d0 void MxPresenter::Enable(MxBool p_enable) { if (this->m_action && this->IsEnabled() != p_enable) { MxU32 flags = this->m_action->GetFlags(); if (p_enable) this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled); else this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled); } } // OFFSET: LEGO1 0x100b54c0 MxBool MxPresenter::IsEnabled() { return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled; } // OFFSET: LEGO1 0x1000be30 void MxPresenter::VTable0x14() { } // OFFSET: LEGO1 0x1000be40 void MxPresenter::ReadyTickle() { ParseExtra(); m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = TickleState_Starting; } // OFFSET: LEGO1 0x1000be60 void MxPresenter::StartingTickle() { m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = TickleState_Streaming; } // OFFSET: LEGO1 0x1000be80 void MxPresenter::StreamingTickle() { m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = TickleState_Repeating; } // OFFSET: LEGO1 0x1000bea0 void MxPresenter::RepeatingTickle() { m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = TickleState_unk5; } // OFFSET: LEGO1 0x1000bec0 void MxPresenter::Unk5Tickle() { m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = TickleState_Done; } // OFFSET: LEGO1 0x1000bee0 void MxPresenter::DoneTickle() { m_previousTickleStates |= 1 << m_currentTickleState; m_currentTickleState = TickleState_Idle; } // OFFSET: LEGO1 0x1000bf70 undefined4 MxPresenter::VTable0x34() { return 0; } // OFFSET: LEGO1 0x1000bf80 void MxPresenter::InitVirtual() { Init(); } // OFFSET: LEGO1 0x1000bf90 void MxPresenter::SetTickleState(TickleState p_tickleState) { m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState; m_currentTickleState = p_tickleState; } // OFFSET: LEGO1 0x1000bfb0 MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState) { return m_previousTickleStates & (1 << (unsigned char)p_tickleState); } // OFFSET: LEGO1 0x1000bfc0 undefined4 MxPresenter::PutData() { return 0; } // OFFSET: LEGO1 0x1000bfd0 MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }