#include "raceskel.h" #include DECOMP_SIZE_ASSERT(RaceSkel, 0x178) // STUB: LEGO1 0x100719b0 RaceSkel::RaceSkel() { // TODO } // FUNCTION: LEGO1 0x10071cb0 // FUNCTION: BETA10 0x100f158b void RaceSkel::GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration) { *p_outCurAnimPosition = m_animPosition; assert(m_curAnim >= 0); *p_outCurAnimDuration = m_animMaps[m_curAnim]->GetDuration(); }