#ifndef MXSTL_H #define MXSTL_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef _MSC_VER /* * Currently, all MS C compilers for Win32 platforms default to 8 byte * alignment. */ #pragma pack(push,8) #endif // _MSC_VER template class Deque : public deque<_TYPE, allocator<_TYPE> > { public: typedef Deque<_TYPE> _Myt; typedef allocator<_TYPE> _A; explicit Deque(const _A& _Al = _A()) : deque<_TYPE, _A>(_Al) {} explicit Deque(size_type _N, const _TYPE& _V = _TYPE()) : deque<_TYPE, _A>(_N, _V) {} void swap(_Myt& _X) { deque<_TYPE, _A>::swap((deque<_TYPE, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class List : public list<_TYPE, allocator<_TYPE> > { public: typedef List<_TYPE> _Myt; typedef allocator<_TYPE> _A; explicit List() : list<_TYPE, _A>() {} explicit List(size_type _N, const _TYPE& _V = _TYPE()) : list<_TYPE, _A>(_N, _V) {} void swap(_Myt& _X) { list<_TYPE, _A>::swap((list<_TYPE, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Map : public map<_K, _TYPE, _Pr, allocator<_TYPE> > { public: typedef Map<_K, _TYPE, _Pr> _Myt; typedef allocator<_TYPE> _A; explicit Map(const _Pr& _Pred = _Pr()) : map<_K, _TYPE, _Pr, _A>(_Pred) {} void swap(_Myt& _X) { map<_K, _TYPE, _Pr, _A>::swap((map<_K, _TYPE, _Pr, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Multimap : public multimap<_K, _TYPE, _Pr, allocator<_TYPE> > { public: typedef Multimap<_K, _TYPE, _Pr> _Myt; typedef allocator<_TYPE> _A; explicit Multimap(const _Pr& _Pred = _Pr()) : multimap<_K, _TYPE, _Pr, _A>(_Pred) {} void swap(_Myt& _X) { multimap<_K, _TYPE, _Pr, _A>::swap((multimap<_K, _TYPE, _Pr, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Set : public set<_K, _Pr, allocator<_K> > { public: typedef Set<_K, _Pr> _Myt; typedef allocator<_K> _A; explicit Set(const _Pr& _Pred = _Pr()) : set<_K, _Pr, _A>(_Pred) {} void swap(_Myt& _X) { set<_K, _Pr, _A>::swap((set<_K, _Pr, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Multiset : public multiset<_K, _Pr, allocator<_K> > { public: typedef Multiset<_K, _Pr> _Myt; typedef allocator<_K> _A; explicit Multiset(const _Pr& _Pred = _Pr()) : multiset<_K, _Pr, _A>(_Pred) {} void swap(_Myt& _X) { multiset<_K, _Pr, _A>::swap((multiset<_K, _Pr, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Vector : public vector<_TYPE, allocator<_TYPE> > { public: typedef Vector<_TYPE> _Myt; typedef allocator<_TYPE> _A; explicit Vector(const _A& _Al = _A()) : vector<_TYPE, _A>(_Al) {} void swap(_Myt& _X) { vector<_TYPE, _A>::swap((vector<_TYPE, _A>&)_X); } friend void swap(_Myt& _X, _Myt& _Y) { _X.swap(_Y); } }; template class Priority_queue : public priority_queue<_C::value_type, _C, _Pr, _C::allocator_type> { public: typedef _C::value_type _TYPE; typedef _C::allocator_type _A; typedef _C::allocator_type allocator_type; explicit Priority_queue(const _Pr& _X = _Pr(), const _C::allocator_type& _Al = _C::allocator_type()) : priority_queue<_C::value_type, _C, _Pr, _C::allocator_type>(_X, _Al) {} }; template class Queue : public queue<_C::value_type, _C, _C::allocator_type> {}; template class Stack : public stack<_C::value_type, _C, _C::allocator_type> {}; #define deque Deque #define list List #define map Map #define multimap Multimap #define set Set #define multiset Multiset #define vector Vector #define priority_queue Priority_queue #define queue Queue #define stack Stack #ifdef _MSC_VER #pragma pack(pop) #endif #endif // MXSTL_H