#include "legomodelpresenter.h" #include "anim/legoanim.h" #include "define.h" #include "legoentity.h" #include "legoentitypresenter.h" #include "legoomni.h" #include "legounksavedatawriter.h" #include "legovideomanager.h" #include "legoworld.h" #include "misc/legocontainer.h" #include "misc/legotexture.h" #include "misc/version.h" #include "mxcompositepresenter.h" #include "mxutil.h" #include "roi/legoroi.h" // GLOBAL: LEGO1 0x100f7ae0 int g_modelPresenterConfig = 1; // GLOBAL: LEGO1 0x10102054 // STRING: LEGO1 0x10102018 char* g_autoCreate = "AUTO_CREATE"; // GLOBAL: LEGO1 0x10102078 // STRING: LEGO1 0x10101fc4 char* g_dbCreate = "DB_CREATE"; // FUNCTION: LEGO1 0x1000cca0 void LegoModelPresenter::Destroy() { Destroy(FALSE); } // FUNCTION: LEGO1 0x1007f660 void LegoModelPresenter::configureLegoModelPresenter(MxS32 p_modelPresenterConfig) { g_modelPresenterConfig = p_modelPresenterConfig; } // FUNCTION: LEGO1 0x1007f670 void LegoModelPresenter::Destroy(MxBool p_fromDestructor) { m_criticalSection.Enter(); m_roi = NULL; m_addedToView = FALSE; m_criticalSection.Leave(); if (!p_fromDestructor) { MxVideoPresenter::Destroy(FALSE); } } // FUNCTION: LEGO1 0x1007f6b0 MxResult LegoModelPresenter::CreateROI(MxStreamChunk* p_chunk) { MxResult result = FAILURE; LegoU32 numROIs; Mx3DPointFloat vect; LegoMemory storage(p_chunk->GetData()); LegoAnim anim; LegoU32 version, textureInfoOffset, i, numTextures, skipTextures; MxMatrix mat; LegoChar* textureName = NULL; LegoTexture* texture = NULL; LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode(); if (m_roi) { delete m_roi; } if (!(m_roi = new LegoROI(VideoManager()->GetRenderer()))) { goto done; } if (storage.Read(&version, sizeof(version)) != SUCCESS) { goto done; } if (version != MODEL_VERSION) { goto done; } if (storage.Read(&textureInfoOffset, sizeof(textureInfoOffset)) != SUCCESS) { goto done; } storage.SetPosition(textureInfoOffset); if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) { goto done; } if (storage.Read(&skipTextures, sizeof(skipTextures)) != SUCCESS) { goto done; } for (i = 0; i < numTextures; i++) { LegoU32 textureNameLength; storage.Read(&textureNameLength, sizeof(textureNameLength)); textureName = new LegoChar[textureNameLength + 1]; storage.Read(textureName, textureNameLength); textureName[textureNameLength] = '\0'; strlwr(textureName); if (textureName[0] == '^') { strcpy(textureName, textureName + 1); if (g_modelPresenterConfig) { texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } LegoTexture* discardTexture = new LegoTexture(); if (discardTexture->Read(&storage, FALSE) != SUCCESS) { goto done; } delete discardTexture; } else { LegoTexture* discardTexture = new LegoTexture(); if (discardTexture->Read(&storage, FALSE) != SUCCESS) { goto done; } delete discardTexture; texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } } } else { texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } } if (!skipTextures) { if (TextureContainer()->Get(textureName) == NULL) { LegoTextureInfo* textureInfo = LegoTextureInfo::Create(textureName, texture); if (textureInfo == NULL) { goto done; } TextureContainer()->Add(textureName, textureInfo); } delete[] textureName; textureName = NULL; delete texture; texture = NULL; } } storage.SetPosition(8); if (storage.Read(&numROIs, sizeof(numROIs)) != SUCCESS) { goto done; } if (anim.Read(&storage, FALSE) != SUCCESS) { goto done; } if (m_roi->Read(NULL, VideoManager()->GetRenderer(), GetViewLODListManager(), TextureContainer(), &storage) != SUCCESS) { goto done; } if (m_roi->SetFrame(&anim, 0) != SUCCESS) { goto done; } // Get scripted location, direction and up vectors CalcLocalTransform( Mx3DPointFloat(m_action->GetLocation().GetX(), m_action->GetLocation().GetY(), m_action->GetLocation().GetZ()), Mx3DPointFloat( m_action->GetDirection().GetX(), m_action->GetDirection().GetY(), m_action->GetDirection().GetZ() ), Mx3DPointFloat(m_action->GetUp().GetX(), m_action->GetUp().GetY(), m_action->GetUp().GetZ()), mat ); m_roi->FUN_100a46b0(mat); result = SUCCESS; done: if (textureName != NULL) { delete[] textureName; } if (texture != NULL) { delete texture; } if (result != SUCCESS) { if (m_roi) { delete m_roi; m_roi = NULL; } } return result; } // FUNCTION: LEGO1 0x10080050 void LegoModelPresenter::ReadyTickle() { if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter") && m_compositePresenter->GetCurrentTickleState() <= e_ready) { return; } ParseExtra(); if (m_roi != NULL) { if (m_compositePresenter && m_compositePresenter->IsA("LegoEntityPresenter")) { ((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI((LegoROI*) m_roi, m_addedToView, TRUE); ((LegoEntityPresenter*) m_compositePresenter) ->GetEntity() ->SetFlags( ((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2 ); ((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->FUN_100114e0(0); } ParseExtra(); ProgressTickleState(e_starting); EndAction(); } else { MxStreamChunk* chunk = m_subscriber->PeekData(); if (chunk != NULL && chunk->GetTime() <= m_action->GetElapsedTime()) { chunk = m_subscriber->PopData(); MxResult result = CreateROI(chunk); m_subscriber->FreeDataChunk(chunk); if (result == SUCCESS) { VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi); VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi); if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter")) { ((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI((LegoROI*) m_roi, TRUE, TRUE); ((LegoEntityPresenter*) m_compositePresenter) ->GetEntity() ->SetFlags( ((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2 ); } ParseExtra(); ProgressTickleState(e_starting); } EndAction(); } } } // FUNCTION: LEGO1 0x100801b0 void LegoModelPresenter::ParseExtra() { char output[1024]; MxU16 len = m_action->GetExtraLength(); char* extraData = m_action->GetExtraData(); if (len != 0) { char buffer[1024]; output[0] = 0; memcpy(buffer, extraData, len); buffer[len] = 0; if (KeyValueStringParse(output, g_autoCreate, buffer) != 0) { char* token = strtok(output, g_parseExtraTokens); if (m_roi == NULL) { m_roi = UnkSaveDataWriter()->FUN_10083500(token, FALSE); m_addedToView = FALSE; } } else if (KeyValueStringParse(output, g_dbCreate, buffer) != 0 && m_roi == NULL) { LegoWorld* currentWorld = CurrentWorld(); list& roiList = currentWorld->GetUnknownList0xe0(); for (list::iterator it = roiList.begin(); it != roiList.end(); it++) { if (!strcmpi((*it)->GetName(), output)) { m_roi = *it; roiList.erase(it); m_addedToView = TRUE; VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi); VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi); break; } } } } }