#include "mxdsobject.h" #include #include #include "mxdstypes.h" #include "mxdsaction.h" #include "mxdsmediaaction.h" #include "mxdsanim.h" #include "mxdssound.h" #include "mxdsmultiaction.h" #include "mxdsserialaction.h" #include "mxdsparallelaction.h" #include "mxdsevent.h" #include "mxdsselectaction.h" #include "mxdsstill.h" #include "mxdsobjectaction.h" DECOMP_SIZE_ASSERT(MxDSObject, 0x2c); // OFFSET: LEGO1 0x100bf6a0 MxDSObject::MxDSObject() { this->SetType(MxDSType_Object); this->m_sourceName = NULL; this->m_unk14 = 0; this->m_objectName = NULL; this->m_unk24 = -1; this->m_objectId = -1; this->m_unk28 = 0; } // OFFSET: LEGO1 0x100bf7e0 MxDSObject::~MxDSObject() { delete[] m_objectName; delete[] m_sourceName; } // OFFSET: LEGO1 0x100bf870 void MxDSObject::CopyFrom(MxDSObject &p_dsObject) { this->SetSourceName(p_dsObject.m_sourceName); this->m_unk14 = p_dsObject.m_unk14; this->SetObjectName(p_dsObject.m_objectName); this->m_objectId = p_dsObject.m_objectId; this->m_unk24 = p_dsObject.m_unk24; this->m_atomId = p_dsObject.m_atomId; this->m_unk28 = p_dsObject.m_unk28; } // OFFSET: LEGO1 0x100bf8c0 MxDSObject &MxDSObject::operator=(MxDSObject &p_dsObject) { if (this == &p_dsObject) return *this; this->CopyFrom(p_dsObject); return *this; } // OFFSET: LEGO1 0x100bf8e0 void MxDSObject::SetObjectName(const char *p_objectName) { if (p_objectName != this->m_objectName) { delete[] this->m_objectName; if (p_objectName) { this->m_objectName = new char[strlen(p_objectName) + 1]; if (this->m_objectName) { strcpy(this->m_objectName, p_objectName); } } else { this->m_objectName = NULL; } } } // OFFSET: LEGO1 0x100bf950 void MxDSObject::SetSourceName(const char *p_sourceName) { if (p_sourceName != this->m_sourceName) { delete[] this->m_sourceName; if (p_sourceName) { this->m_sourceName = new char[strlen(p_sourceName) + 1]; if (this->m_sourceName) { strcpy(this->m_sourceName, p_sourceName); } } else { this->m_sourceName = NULL; } } } // OFFSET: LEGO1 0x100bf9c0 undefined4 MxDSObject::unk14() { return 10; } // OFFSET: LEGO1 0x100bf9d0 MxU32 MxDSObject::GetSizeOnDisk() { MxU32 sizeOnDisk; if (this->m_sourceName) sizeOnDisk = strlen(this->m_sourceName) + 3; else sizeOnDisk = 3; sizeOnDisk += 4; if (this->m_objectName) sizeOnDisk += strlen(this->m_objectName) + 1; else sizeOnDisk++; sizeOnDisk += 4; this->m_sizeOnDisk = sizeOnDisk; return sizeOnDisk; } // OFFSET: LEGO1 0x100bfa20 void MxDSObject::Deserialize(char **p_source, MxS16 p_unk24) { this->SetSourceName(*p_source); *p_source += strlen(this->m_sourceName) + 1; this->m_unk14 = *(undefined4*) *p_source; *p_source += sizeof(undefined4); this->SetObjectName(*p_source); *p_source += strlen(this->m_objectName) + 1; this->m_objectId = *(MxU32*) *p_source; *p_source += sizeof(MxU32); this->m_unk24 = p_unk24; } // OFFSET: LEGO1 0x100bfb30 MxDSObject *DeserializeDSObjectDispatch(char **p_source, MxS16 p_flags) { MxU16 type = *(MxU16*) *p_source; *p_source += 2; MxDSObject *obj = NULL; switch (type) { default: return NULL; case MxDSType_Object: obj = new MxDSObject(); break; case MxDSType_Action: obj = new MxDSAction(); break; case MxDSType_MediaAction: obj = new MxDSMediaAction(); break; case MxDSType_Anim: obj = new MxDSAnim(); break; case MxDSType_Sound: obj = new MxDSSound(); break; case MxDSType_MultiAction: obj = new MxDSMultiAction(); break; case MxDSType_SerialAction: obj = new MxDSSerialAction(); break; case MxDSType_ParallelAction: obj = new MxDSParallelAction(); break; case MxDSType_Event: obj = new MxDSEvent(); break; case MxDSType_SelectAction: obj = new MxDSSelectAction(); break; case MxDSType_Still: obj = new MxDSStill(); break; case MxDSType_ObjectAction: obj = new MxDSObjectAction(); break; } if (obj) { obj->Deserialize(p_source, p_flags); } return obj; }