#ifndef LEGOJETSKI_H #define LEGOJETSKI_H #include "legojetskiraceactor.h" #include "legoracemap.h" // VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor // VTABLE: LEGO1 0x100d5a28 LegoRaceActor // VTABLE: LEGO1 0x100d5a30 LegoAnimActor // VTABLE: LEGO1 0x100d5a40 LegoPathActor // VTABLE: LEGO1 0x100d5b10 LegoRaceMap // SIZE 0x1dc class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap { public: LegoJetski(); ~LegoJetski() override; MxLong Notify(MxParam& p_param) override; // vtable+0x04 // FUNCTION: LEGO1 0x10013e90 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f053c return "LegoJetski"; } // FUNCTION: LEGO1 0x10013eb0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name); } void ParseAction(char*) override; // vtable+0x20 void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30 MxU32 VTable0x6c( LegoPathBoundary* p_boundary, Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3 ) override; // vtable+0x6c void VTable0x70(float p_time) override; // vtable+0x70 MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94 void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4) override; // vtable+0x98 MxResult VTable0x9c() override; // vtable+0x9c virtual void FUN_100136f0(float p_worldSpeed); // SYNTHETIC: LEGO1 0x10013e30 // LegoJetski::`scalar deleting destructor' }; // GLOBAL: LEGO1 0x100d59b8 // LegoJetski::`vbtable'{for `LegoCarRaceActor'} // GLOBAL: LEGO1 0x100d59c8 // LegoJetski::`vbtable'{for `LegoRaceActor'} // GLOBAL: LEGO1 0x100d59d8 // LegoJetski::`vbtable'{for `LegoAnimActor'} // GLOBAL: LEGO1 0x100d59e0 // LegoJetski::`vbtable' // GLOBAL: LEGO1 0x100d59f0 // LegoJetski::`vbtable'{for `LegoJetskiRaceActor'} #endif // LEGOJETSKI_H