#ifndef MXTHREAD_H #define MXTHREAD_H #include "compat.h" #include "mxsemaphore.h" #include "mxtypes.h" #include <SDL3/SDL_thread.h> class MxCore; // VTABLE: LEGO1 0x100dc860 // SIZE 0x1c class MxThread { public: // Note: Comes before virtual destructor virtual MxResult Run(); MxResult Start(MxS32 p_stack, MxS32 p_flag); void Terminate(); void Sleep(MxS32 p_milliseconds); MxBool IsRunning() { return m_running; } // SYNTHETIC: LEGO1 0x100bf580 // MxThread::`scalar deleting destructor' protected: MxThread(); public: virtual ~MxThread(); private: static int SDLCALL ThreadProc(void* p_thread); SDL_Thread* m_thread; MxBool m_running; // 0x0c MxSemaphore m_semaphore; // 0x10 protected: MxCore* m_target; // 0x18 }; #endif // MXTHREAD_H