#include "mxtimer.h" #include long MxTimer::s_LastTimeCalculated = 0; long MxTimer::s_LastTimeTimerStarted = 0; MxTimer::MxTimer() { this->m_isRunning = FALSE; MxTimer::s_LastTimeCalculated = timeGetTime(); this->m_startTime = MxTimer::s_LastTimeCalculated; } void MxTimer::Start() { this->m_isRunning = TRUE; MxTimer::s_LastTimeTimerStarted = timeGetTime(); } void MxTimer::Stop() { long elapsed = this->GetRealTime(); long startTime = elapsed - MxTimer::s_LastTimeTimerStarted; this->m_isRunning = FALSE; // this feels very stupid but it's what the assembly does this->m_startTime = this->m_startTime + startTime - 5; } long MxTimer::GetRealTime() { MxTimer::s_LastTimeCalculated = timeGetTime(); return MxTimer::s_LastTimeCalculated - this->m_startTime; }