#ifndef PIZZERIASTATE_H #define PIZZERIASTATE_H #include "isleactor.h" // VTABLE: LEGO1 0x100d5520 // SIZE 0x84 class Pizzeria : public IsleActor { public: // FUNCTION: LEGO1 0x1000e780 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f0380 return "Pizzeria"; } // FUNCTION: LEGO1 0x1000e790 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, Pizzeria::ClassName()) || IsleActor::IsA(name); } }; #endif // PIZZERIASTATE_H