#ifndef MXDSSTILL_H #define MXDSSTILL_H #include "mxdsmediaaction.h" // VTABLE: LEGO1 0x100dce60 // SIZE 0xb8 class MxDSStill : public MxDSMediaAction { public: MxDSStill(); virtual ~MxDSStill() override; void CopyFrom(MxDSStill& p_dsStill); MxDSStill& operator=(MxDSStill& p_dsStill); // FUNCTION: LEGO1 0x100c9930 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x101025fc return "MxDSStill"; } // FUNCTION: LEGO1 0x100c9940 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name); } virtual MxDSAction* Clone() override; // vtable+2c; }; #endif // MXDSSTILL_H