#ifndef MXDSSTILL_H #define MXDSSTILL_H #include "mxdsmediaaction.h" // VTABLE 0x100dce60 // SIZE 0xb8 class MxDSStill : public MxDSMediaAction { public: MxDSStill(); virtual ~MxDSStill() override; // OFFSET: LEGO1 0x100c9930 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x101025fc return "MxDSStill"; } // OFFSET: LEGO1 0x100c9940 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name); } }; #endif // MXDSSTILL_H