#include "elevatorbottom.h" #include "act1state.h" #include "jukebox.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legoomni.h" #include "mxnotificationmanager.h" #include "mxomni.h" #include "mxtransitionmanager.h" DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc) // STRING: LEGO1 0x100f0d34 // GLOBAL: LEGO1 0x100f3a44 const char* g_cameraLoc = "CAMERA_LOCATION"; // FUNCTION: LEGO1 0x10017e90 ElevatorBottom::ElevatorBottom() { NotificationManager()->Register(this); this->m_unk0xf8 = 0; } // FUNCTION: LEGO1 0x10018060 ElevatorBottom::~ElevatorBottom() { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); NotificationManager()->Unregister(this); } // FUNCTION: LEGO1 0x100180f0 MxResult ElevatorBottom::Create(MxDSAction& p_dsAction) { MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } SetIsWorldActive(FALSE); GameState()->SetCurrentArea(5); GameState()->StopArea(); return result; } // FUNCTION: LEGO1 0x10018150 MxLong ElevatorBottom::Notify(MxParam& p_param) { MxLong ret = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (((MxNotificationParam&) p_param).GetType()) { case c_notificationClick: ret = HandleClick((LegoControlManagerEvent&) p_param); break; case c_notificationTransitioned: GameState()->SwitchArea(m_unk0xf8); break; } } return ret; } // FUNCTION: LEGO1 0x100181b0 void ElevatorBottom::ReadyWorld() { LegoWorld::ReadyWorld(); PlayMusic(JukeBox::e_informationCenter); FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); } // FUNCTION: LEGO1 0x100181d0 MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param) { MxLong result = 0; if (p_param.GetUnknown0x28() == 1) { switch (p_param.GetClickedObjectId()) { case 1: m_unk0xf8 = 3; TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE); result = 1; break; case 2: m_unk0xf8 = 2; TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE); result = 1; break; case 3: LegoGameState* gs = GameState(); Act1State* state = (Act1State*) gs->GetState("Act1State"); if (state == NULL) { state = (Act1State*) gs->CreateState("Act1State"); } state->SetUnknown1c(1); m_unk0xf8 = 6; TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE); VariableTable()->SetVariable(g_cameraLoc, "LCAMZI1,90"); result = 1; break; } } return result; } // FUNCTION: LEGO1 0x100182c0 void ElevatorBottom::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); SetIsWorldActive(FALSE); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // FUNCTION: LEGO1 0x10018310 MxBool ElevatorBottom::VTable0x64() { DeleteObjects(&m_atom, 500, 999); m_unk0xf8 = 2; return TRUE; }