#ifndef LEGOROI_H #define LEGOROI_H #include "misc/legotypes.h" #include "viewmanager/viewlod.h" #include "viewmanager/viewroi.h" typedef unsigned char (*ROIHandler)(const char*, char*, unsigned int); class LegoEntity; class LegoTextureContainer; struct LegoTextureInfo; class LegoStorage; class LegoAnim; // VTABLE: LEGO1 0x100dbf10 // SIZE 0x20 class LegoLOD : public ViewLOD { public: LegoLOD(Tgl::Renderer*); ~LegoLOD() override; // FUNCTION: LEGO1 0x100aae70 int NumPolys() const override { return m_numPolys; } // vtable+0x0c // FUNCTION: LEGO1 0x100aae80 float VTable0x10() override { return 0.0; } // vtable+0x10 LegoResult Read(Tgl::Renderer*, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage); // SYNTHETIC: LEGO1 0x100aa430 // LegoLOD::`scalar deleting destructor' protected: // TODO: Review 1996 version undefined4 m_unk0x0c; // 0x0c undefined4 m_unk0x10; // 0x10 undefined4 m_unk0x14; // 0x14 LegoU32 m_numPolys; // 0x18 undefined4 m_unk0x1c; // 0x1c }; // VTABLE: LEGO1 0x100dbe38 // SIZE 0x108 class LegoROI : public ViewROI { public: LegoROI(Tgl::Renderer* p_renderer); LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList); ~LegoROI() override; LegoResult Read( OrientableROI* p_unk0xd4, Tgl::Renderer* p_renderer, ViewLODListManager* p_viewLODListManager, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage ); LegoResult FUN_100a9170(LegoFloat, LegoFloat, LegoFloat, LegoFloat); LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo); LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time); float IntrinsicImportance() const override; // vtable+0x04 void UpdateWorldBoundingVolumes() override; // vtable+0x18 void SetDisplayBB(int p_displayBB); static void configureLegoROI(int p_roi); static void FUN_100a9d30(ROIHandler p_func); static unsigned char FUN_100a9bf0(const char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other); static unsigned char ColorAliasLookup( const char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other ); inline const LegoChar* GetName() const { return m_name; } inline LegoEntity* GetEntity() { return m_entity; } inline void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; } // SYNTHETIC: LEGO1 0x100a82b0 // LegoROI::`scalar deleting destructor' private: LegoChar* m_name; // 0xe4 BoundingSphere m_sphere; // 0xe8 undefined m_unk0x100; // 0x100 LegoEntity* m_entity; // 0x104 }; // VTABLE: LEGO1 0x100dbea8 // SIZE 0x10c class TimeROI : public LegoROI { public: TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, LegoTime p_time); // SYNTHETIC: LEGO1 0x100a9ad0 // TimeROI::`scalar deleting destructor' private: LegoTime m_time; // 0x108 }; #endif // LEGOROI_H