#include "legotexturepresenter.h" #include "legoomni.h" #include "legovideomanager.h" // OFFSET: LEGO1 0x1004eb40 LegoTexturePresenter::~LegoTexturePresenter() { VideoManager()->RemovePresenter(*this); } // OFFSET: LEGO1 0x1004ebb0 MxResult LegoTexturePresenter::AddToManager() { VideoManager()->AddPresenter(*this); return SUCCESS; }