#ifndef HOSPITAL_H #define HOSPITAL_H #include "actionsfwd.h" #include "decomp.h" #include "legogamestate.h" #include "legostate.h" #include "legoworld.h" class LegoControlManagerNotificationParam; class MxEndActionNotificationParam; class MxStillPresenter; // VTABLE: LEGO1 0x100d97a0 // SIZE 0x18 class HospitalState : public LegoState { public: // SIZE 0x04 struct Unknown0x08 { undefined4 m_unk0x00; // 0x00 }; HospitalState(); ~HospitalState() override {} // FUNCTION: LEGO1 0x10076400 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0480 return "HospitalState"; } // FUNCTION: LEGO1 0x10076410 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c // SYNTHETIC: LEGO1 0x100764c0 // HospitalState::`scalar deleting destructor' // TODO: Most likely getters/setters are not used according to BETA. Unknown0x08 m_unk0x08; // 0x08 MxS16 m_unk0x0c; // 0x0c MxS16 m_unk0x0e; // 0x0e MxS16 m_unk0x10; // 0x10 MxS16 m_unk0x12; // 0x12 MxS16 m_unk0x14; // 0x14 MxS16 m_unk0x16; // 0x16 }; // VTABLE: LEGO1 0x100d9730 // SIZE 0x12c class Hospital : public LegoWorld { public: Hospital(); ~Hospital() override; // vtable+0x00 MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x100746b0 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0490 return "Hospital"; } // FUNCTION: LEGO1 0x100746c0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Hospital::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c MxBool Escape() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 inline void PlayAction(MxU32 p_objectId); // SYNTHETIC: LEGO1 0x100747d0 // Hospital::`scalar deleting destructor' private: MxLong HandleKeyPress(MxS8 p_key); MxLong HandleEndAction(MxEndActionNotificationParam& p_param); MxLong HandleButtonDown(LegoControlManagerNotificationParam& p_param); MxBool HandleControl(LegoControlManagerNotificationParam& p_param); MxS16 m_currentActorId; // 0xf8 LegoGameState::Area m_destLocation; // 0xfc undefined2 m_unk0x100; // 0x100 HospitalState* m_hospitalState; // 0x104 undefined2 m_unk0x108; // 0x108 HospitalScript::Script m_currentAction; // 0x10c MxStillPresenter* m_copLedBitmap; // 0x110 MxStillPresenter* m_pizzaLedBitmap; // 0x114 undefined m_unk0x118; // 0x118 MxLong m_copLedAnimTimer; // 0x11c MxLong m_pizzaLedAnimTimer; // 0x120 MxLong m_time; // 0x124 undefined m_unk0x128; // 0x128 }; #endif // HOSPITAL_H