#ifndef LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H #include "anim/legoanim.h" #include "legoroilist.h" #include "mxgeometry/mxgeometry3d.h" #include "mxvideopresenter.h" class LegoWorld; class LegoAnimClass; class LegoAnimActor; struct LegoAnimStructComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; // SIZE 0x08 struct LegoAnimStruct { LegoROI* m_roi; // 0x00 MxU32 m_index; // 0x04 }; typedef map LegoAnimPresenterMap; // VTABLE: LEGO1 0x100d90c8 // SIZE 0xbc class LegoAnimPresenter : public MxVideoPresenter { public: enum { c_bit2 = 0x02 }; LegoAnimPresenter(); ~LegoAnimPresenter() override; // FUNCTION: LEGO1 0x10068530 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f071c return "LegoAnimPresenter"; } // FUNCTION: LEGO1 0x10068540 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88 virtual void VTable0x8c(); // vtable+0x8c virtual void VTable0x90(); // vtable+0x90 virtual MxResult VTable0x94(Vector3&, Vector3&, float, float, Vector3&); // vtable+0x94 virtual void VTable0x98(); // vtable+0x98 // FUNCTION: LEGO1 0x1000c990 virtual LegoROI** VTable0x9c(MxU32& p_unk0x6c) { p_unk0x6c = m_unk0x6c; return m_unk0x68; } // vtable+0x9c virtual void VTable0xa0(Matrix4*); // vtable+0xa0 MxResult FUN_1006b140(LegoROI* p_roi); void FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value); inline LegoAnim* GetAnimation() { return m_anim; } const char* GetActionObjectName(); protected: void Init(); void Destroy(MxBool p_fromDestructor); LegoChar* FUN_10069150(const LegoChar* p_und1); void FUN_100692b0(); void FUN_100695c0(); LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2); LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2); LegoROI* FUN_100699e0(const LegoChar* p_und); void FUN_10069b10(); void FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi); void FUN_1006a4f0(LegoAnimPresenterMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi); LegoBool FUN_1006aba0(); MxBool FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi); void FUN_1006ac90(); void FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix); void FUN_1006c8a0(MxBool p_bool); LegoAnim* m_anim; // 0x64 LegoROI** m_unk0x68; // 0x68 MxU32 m_unk0x6c; // 0x6c LegoROIList* m_unk0x70; // 0x70 LegoROIList* m_unk0x74; // 0x74 MxMatrix* m_unk0x78; // 0x78 undefined4 m_unk0x7c; // 0x7c LegoWorld* m_currentWorld; // 0x80 MxAtomId m_animAtom; // 0x84 undefined4 m_unk0x88; // 0x88 LegoROI** m_unk0x8c; // 0x8c const char** m_unk0x90; // 0x90 MxU8 m_unk0x94; // 0x94 undefined m_unk0x95; // 0x95 MxBool m_unk0x96; // 0x96 undefined m_unk0x97; // 0x97 undefined4 m_unk0x98; // 0x98 MxS16 m_unk0x9c; // 0x9c undefined4 m_unk0xa0; // 0xa0 undefined4 m_unk0xa4; // 0xa4 Mx3DPointFloat m_unk0xa8; // 0xa8 }; // clang-format off // SYNTHETIC: LEGO1 0x10068650 // LegoAnimPresenter::`scalar deleting destructor' // TEMPLATE: LEGO1 0x10069d80 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::~_Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x10069e90 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::erase // TEMPLATE: LEGO1 0x1006a2e0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x1006a320 // Map::~Map // TEMPLATE: LEGO1 0x1006a370 // map >::~map > // TEMPLATE: LEGO1 0x1006a750 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006a7a0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Insert // GLOBAL: LEGO1 0x100f7688 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Nil // clang-format on #endif // LEGOANIMPRESENTER_H