#include "legoracecar.h" #include "mxmisc.h" #include "mxnotificationmanager.h" DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200) // FUNCTION: LEGO1 0x10012950 LegoRaceCar::LegoRaceCar() { m_unk0x54 = 0; m_unk0x70 = 0; m_unk0x74 = 0; m_unk0x5c.Clear(); m_unk0x58 = 0; m_unk0x78 = 0; m_unk0x7c = 0; NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x10012ea0 void LegoRaceCar::FUN_10012ea0(float p_worldSpeed) { if (p_worldSpeed < 0) { LegoCarRaceActor::m_unk0x0c = 2; m_unk0x13c = 0; SetWorldSpeed(0); } else { m_unk0x13c = p_worldSpeed; } } // STUB: LEGO1 0x10012ff0 void LegoRaceCar::FUN_10012ff0(float) { // TODO } // STUB: LEGO1 0x10013130 MxBool LegoRaceCar::FUN_10013130(float) { // TODO return TRUE; } // STUB: LEGO1 0x10014280 MxLong LegoRaceCar::Notify(MxParam& p_param) { // TODO return 0; } // STUB: LEGO1 0x100144d0 void LegoRaceCar::ParseAction(char*) { // TODO } // STUB: LEGO1 0x100144e0 void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed) { // TODO } // STUB: LEGO1 0x100144f0 MxU32 LegoRaceCar::VTable0x6c( LegoPathBoundary* p_boundary, Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3 ) { // TODO return 0; } // STUB: LEGO1 0x10014530 void LegoRaceCar::VTable0x70(float p_float) { // TODO } // STUB: LEGO1 0x10014540 MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool) { // TODO return 0; } // STUB: LEGO1 0x10014550 void LegoRaceCar::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4) { // TODO } // STUB: LEGO1 0x10014580 MxResult LegoRaceCar::VTable0x9c() { // TODO return SUCCESS; }