#ifndef MXDSFILE_H #define MXDSFILE_H #include "mxdssource.h" #include "mxioinfo.h" #include "mxstring.h" #include "mxtypes.h" // VTABLE 0x100dc890 class MxDSFile : public MxDSSource { public: __declspec(dllexport) MxDSFile(const char* filename, MxULong skipReadingChunks); __declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0 // OFFSET: LEGO1 0x100c0120 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x10102594 return "MxDSFile"; } // OFFSET: LEGO1 0x100c0130 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, MxDSFile::ClassName()) || MxDSSource::IsA(name); } __declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14 __declspec(dllexport) virtual MxLong Close(); // vtable+0x18 __declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20 __declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24 __declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28 __declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c private: MxLong ReadChunks(); struct ChunkHeader { ChunkHeader() : majorVersion(0), minorVersion(0), bufferSize(0), streamBuffersNum(0) {} MxU16 majorVersion; MxU16 minorVersion; MxULong bufferSize; MxS16 streamBuffersNum; MxS16 reserved; }; MxString m_filename; MXIOINFO m_io; ChunkHeader m_header; // If false, read chunks immediately on open, otherwise // skip reading chunks until ReadChunks is explicitly called. MxULong m_skipReadingChunks; }; #endif // MXDSFILE_H