#ifndef JETSKI_H #define JETSKI_H #include "decomp.h" #include "islepathactor.h" #include "legocontrolmanager.h" // VTABLE: LEGO1 0x100d9ec8 // SIZE 0x164 class Jetski : public IslePathActor { public: Jetski(); // FUNCTION: LEGO1 0x1007e430 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03d8 return "Jetski"; } // FUNCTION: LEGO1 0x1007e440 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Jetski::ClassName()) || IslePathActor::IsA(p_name); } virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 virtual void VTable0x70(float p_float) override; // vtable+0x70 virtual MxU32 VTable0xcc() override; // vtable+0xcc virtual MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4 virtual void VTable0xe4() override; // vtable+0xe4 // SYNTHETIC: LEGO1 0x1007e5c0 // Jetski::`scalar deleting destructor' private: // TODO: Jetski fields undefined m_unk0x160[4]; }; #endif // JETSKI_H