#ifndef LEGOACT2_H #define LEGOACT2_H #include "act2brick.h" #include "legocarraceactor.h" #include "legopathactor.h" #include "legoworld.h" // VTABLE: LEGO1 0x100d82e0 // SIZE 0x1154 class LegoAct2 : public LegoWorld { public: MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c void VTable0x60() override; // vtable+0x60 MxBool VTable0x64() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; } // SYNTHETIC: LEGO1 0x1004fe20 // LegoAct2::`scalar deleting destructor' private: Act2Brick m_bricks[10]; // 0x00f8 undefined m_unk0x10c0; // 0x10c0 undefined m_unk0x10c1; // 0x10c1 undefined m_unk0x10c2; // 0x10c2 undefined4 m_unk0x10c4; // 0x10c4 undefined4 m_unk0x10c8; // 0x10c8 undefined4 m_unk0x10cc; // 0x10cc undefined4 m_unk0x10d0; // 0x10d0 char* m_unk0x10d4; // 0x10d4 undefined4 m_unk0x10d8; // 0x10d8 MxMatrix m_unk0x10dc; // 0x10dc undefined4 m_unk0x1124; // 0x1124 undefined4 m_unk0x1128; // 0x1128 undefined4 m_unk0x112c; // 0x112c undefined4 m_unk0x1130; // 0x1130 undefined4 m_unk0x1134; // 0x1134 undefined4 m_unk0x1138; // 0x1138 undefined m_unk0x113c; // 0x113c undefined4 m_unk0x1140; // 0x1140 undefined4 m_unk0x1144; // 0x1144 undefined m_unk0x1148[0x08]; // 0x1148 undefined4 m_unk0x1150; // 0x1150 }; #endif // LEGOACT2_H