#ifndef INFOCENTER_H #define INFOCENTER_H #include "actionsfwd.h" #include "legogamestate.h" #include "legoworld.h" #include "mxrect32.h" #include "radio.h" class InfocenterState; class MxStillPresenter; class LegoControlManagerEvent; // SIZE 0x18 struct InfocenterMapEntry { // FUNCTION: LEGO1 0x1006ec80 InfocenterMapEntry() {} MxStillPresenter* m_presenter; // 0x00 undefined4 m_unk0x04; // 0x04 MxRect32 m_area; // 0x08 }; // VTABLE: LEGO1 0x100d9338 // SIZE 0x1d8 class Infocenter : public LegoWorld { public: enum Cutscene { e_noIntro = -1, e_legoMovie, e_mindscapeMovie, e_introMovie, e_outroMovie, e_badEndMovie, e_goodEndMovie }; enum Character { e_noCharacter = 0, e_pepper, e_mama, e_papa, e_nick, e_laura }; Infocenter(); ~Infocenter() override; MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x1006eb40 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f04ec return "Infocenter"; } // FUNCTION: LEGO1 0x1006eb50 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c MxBool VTable0x64() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 // SYNTHETIC: LEGO1 0x1006ec60 // Infocenter::`scalar deleting destructor' private: void InitializeBitmaps(); MxLong HandleKeyPress(MxS8 p_key); MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y); MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y); MxU8 HandleClick(LegoControlManagerEvent& p_param); MxLong HandleEndAction(MxEndActionNotificationParam& p_param); MxLong HandleNotification0(MxNotificationParam& p_param); void UpdateFrameHot(MxBool p_display); void Reset(); void PlayCutscene(Cutscene p_entityId, MxBool p_scale); void StopCutscene(); void FUN_10070d10(MxS32 p_x, MxS32 p_y); void StartCredits(); void StopCredits(); void PlayAction(InfomainScript::Script p_script); void StopCurrentAction(); void PlayBookAnimation(); void StopBookAnimation(); InfomainScript::Script m_currentInfomainScript; // 0xf8 MxS16 m_selectedCharacter; // 0xfc InfocenterState* m_infocenterState; // 0x100 LegoGameState::Area m_destLocation; // 0x104 Cutscene m_currentCutscene; // 0x108 Radio m_radio; // 0x10c MxStillPresenter* m_unk0x11c; // 0x11c InfocenterMapEntry m_mapAreas[7]; // 0x120 MxS16 m_unk0x1c8; // 0x1c8 MxStillPresenter* m_frameHotBitmap; // 0x1cc MxS16 m_infoManDialogueTimer; // 0x1d0 MxS16 m_bookAnimationTimer; // 0x1d2 MxU16 m_unk0x1d4; // 0x1d4 MxS16 m_unk0x1d6; // 0x1d6 }; #endif // INFOCENTER_H