#ifndef TOWTRACK_H #define TOWTRACK_H #include "decomp.h" #include "islepathactor.h" #include "legostate.h" class MxEndActionNotificationParam; // VTABLE: LEGO1 0x100d7fd8 // SIZE 0x28 class TowTrackMissionState : public LegoState { public: TowTrackMissionState(); // FUNCTION: LEGO1 0x1004dfa0 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f00bc return "TowTrackMissionState"; } // FUNCTION: LEGO1 0x1004dfb0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c MxS16 GetHighScore(MxU8 p_actorId) { switch (p_actorId) { case LegoActor::c_pepper: return m_peHighScore; case LegoActor::c_mama: return m_maHighScore; case LegoActor::c_papa: return m_paHighScore; case LegoActor::c_nick: return m_niHighScore; case LegoActor::c_laura: return m_laHighScore; default: return 0; } } // FUNCTION: BETA10 0x100f8530 void UpdateScore(ScoreColor p_score, MxS16 p_actorId) { switch (p_actorId) { case LegoActor::c_pepper: m_peScore = p_score; if (m_peHighScore < p_score) { m_peHighScore = p_score; } break; case LegoActor::c_mama: m_maScore = p_score; if (m_maHighScore < p_score) { m_maHighScore = p_score; } break; case LegoActor::c_papa: m_paScore = p_score; if (m_paHighScore < p_score) { m_paHighScore = p_score; } break; case LegoActor::c_nick: m_niScore = p_score; if (m_niHighScore < p_score) { m_niHighScore = p_score; } break; case LegoActor::c_laura: m_laScore = p_score; if (m_laHighScore < p_score) { m_laHighScore = p_score; } break; } } // SYNTHETIC: LEGO1 0x1004e060 // TowTrackMissionState::`scalar deleting destructor' undefined4 m_unk0x08; // 0x08 MxLong m_startTime; // 0x0c MxBool m_unk0x10; // 0x10 MxS16 m_peScore; // 0x12 MxS16 m_maScore; // 0x14 MxS16 m_paScore; // 0x16 MxS16 m_niScore; // 0x18 MxS16 m_laScore; // 0x1a MxS16 m_peHighScore; // 0x1c MxS16 m_maHighScore; // 0x1e MxS16 m_paHighScore; // 0x20 MxS16 m_niHighScore; // 0x22 MxS16 m_laHighScore; // 0x24 }; // VTABLE: LEGO1 0x100d7ee0 // SIZE 0x180 class TowTrack : public IslePathActor { public: TowTrack(); ~TowTrack() override; // FUNCTION: LEGO1 0x1004c7c0 const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03b8 return "TowTrack"; } // FUNCTION: LEGO1 0x1004c7d0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name); } MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void VTable0x70(float p_time) override; // vtable+0x70 MxLong HandleClick() override; // vtable+0xcc MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4 MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8 MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param) override; // vtable+0xdc void Exit() override; // vtable+0xe4 virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf0 void CreateState(); void FUN_1004dab0(); void ActivateSceneActions(); void StopActions(); void FUN_1004dbe0(); // SYNTHETIC: LEGO1 0x1004c950 // TowTrack::`scalar deleting destructor' private: void Leave(); void PlayFinalAnimation(IsleScript::Script p_objectId); void FUN_1004dcb0(IsleScript::Script p_objectId); void PlayAction(IsleScript::Script p_objectId); undefined4 m_unk0x160; // 0x160 TowTrackMissionState* m_state; // 0x164 MxS16 m_unk0x168; // 0x168 MxS16 m_actorId; // 0x16a MxS16 m_unk0x16c; // 0x16c MxS16 m_unk0x16e; // 0x16e IsleScript::Script m_lastAction; // 0x170 IsleScript::Script m_lastAnimation; // 0x174 MxFloat m_fuel; // 0x178 MxFloat m_time; // 0x17c }; #endif // TOWTRACK_H