#ifndef LEGOACTORPRESENTER_H #define LEGOACTORPRESENTER_H #include "legoentitypresenter.h" // VTABLE: LEGO1 0x100d5320 // SIZE 0x50 class LegoActorPresenter : public LegoEntityPresenter { public: virtual ~LegoActorPresenter() override{}; // FUNCTION: LEGO1 0x1000cb10 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f06a4 return "LegoActorPresenter"; } // FUNCTION: LEGO1 0x1000cb20 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(p_name); } virtual void ReadyTickle() override; // vtable+0x18 virtual void StartingTickle() override; // vtable+0x1c virtual void ParseExtra() override; // vtable+0x30 }; // SYNTHETIC: LEGO1 0x1000cc30 // LegoActorPresenter::`scalar deleting destructor' #endif // LEGOACTORPRESENTER_H