#include "mxdsstreamingaction.h"

DECOMP_SIZE_ASSERT(MxDSStreamingAction, 0xb4)

// OFFSET: LEGO1 0x100cd010
MxDSStreamingAction::MxDSStreamingAction(MxDSAction &p_dsAction, MxU32 p_offset)
{
  Init();

  *this = p_dsAction;
  this->m_unk94 = p_offset;
  this->m_bufferOffset = p_offset;
}

// OFFSET: LEGO1 0x100cd0d0
MxDSStreamingAction::MxDSStreamingAction(MxDSStreamingAction &p_dsStreamingAction)
{
  Init();
  CopyFrom(p_dsStreamingAction);
}

// OFFSET: LEGO1 0x100cd150
MxDSStreamingAction::~MxDSStreamingAction()
{
  // TODO: Implement MxDSBuffer
  if (this->m_unka0)
    delete this->m_unka0;
  if (this->m_unka4)
    delete this->m_unka4;
  if (this->m_internalAction)
    delete this->m_internalAction;
}

// OFFSET: LEGO1 0x100cd220
MxDSStreamingAction *MxDSStreamingAction::CopyFrom(MxDSStreamingAction &p_dsStreamingAction)
{
  *this = p_dsStreamingAction;
  this->m_unk94 = p_dsStreamingAction.m_unk94;
  this->m_bufferOffset = p_dsStreamingAction.m_bufferOffset;
  this->m_unk9c = p_dsStreamingAction.m_unk9c;
  this->m_unka0 = NULL;
  this->m_unka4 = NULL;
  this->m_unkac = p_dsStreamingAction.m_unkac;
  this->m_unka8 = p_dsStreamingAction.m_unka8;
  SetInternalAction(p_dsStreamingAction.m_internalAction ? p_dsStreamingAction.m_internalAction->Clone() : NULL);

  return this;
}

// OFFSET: LEGO1 0x100cd090
MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
{
  if (this->m_internalAction)
    return this->m_internalAction->HasId(p_objectId);
  return FALSE;
}

// OFFSET: LEGO1 0x100cd1e0
MxResult MxDSStreamingAction::Init()
{
  this->m_unk94 = 0;
  this->m_bufferOffset = 0;
  this->m_unk9c = 0;
  this->m_unka0 = NULL;
  this->m_unka4 = NULL;
  this->m_unka8 = 0;
  this->m_unkac = 2;
  this->m_internalAction = NULL;
  return SUCCESS;
}

// OFFSET: LEGO1 0x100cd2a0
void MxDSStreamingAction::SetInternalAction(MxDSAction *p_dsAction)
{
  if (this->m_internalAction)
    delete this->m_internalAction;
  this->m_internalAction = p_dsAction;
}

// OFFSET: LEGO1 0x100cd2d0
void MxDSStreamingAction::FUN_100CD2D0()
{
  if (this->m_duration == -1)
    return;

  MxLong duration = this->m_duration / this->m_loopCount;
  this->m_loopCount--;
    
  this->m_duration -= duration;
  this->m_unka8 += duration;
}