#ifndef AMBULANCEMISSIONSTATE_H #define AMBULANCEMISSIONSTATE_H #include "legostate.h" // VTABLE 0x100d72a0 // SIZE 0x24 class AmbulanceMissionState : public LegoState { public: AmbulanceMissionState(); // OFFSET: LEGO1 0x10037600 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f00e8 return "AmbulanceMissionState"; } // OFFSET: LEGO1 0x10037610 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name); } }; #endif // AMBULANCEMISSIONSTATE_H