#ifndef LEGOENTITYPRESENTER_H #define LEGOENTITYPRESENTER_H #include "mxcompositepresenter.h" class LegoEntity; // VTABLE: LEGO1 0x100d8398 // SIZE 0x50 class LegoEntityPresenter : public MxCompositePresenter { public: LegoEntityPresenter(); ~LegoEntityPresenter() override; // vtable+0x00 // FUNCTION: LEGO1 0x100534b0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f06b8 return "LegoEntityPresenter"; } // FUNCTION: LEGO1 0x100534c0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void RepeatingTickle() override; // vtable+0x24 void ParseExtra() override; // vtable+0x30 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c virtual void Init(); // vtable+0x68 virtual undefined4 SetEntity(LegoEntity* p_entity); // vtable+0x6c void SetEntityLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up); // SYNTHETIC: LEGO1 0x100535a0 // LegoEntityPresenter::`scalar deleting destructor' private: void Destroy(MxBool p_fromDestructor); protected: LegoEntity* m_entity; // 0x4c }; #endif // LEGOENTITYPRESENTER_H