#include "legohideanimpresenter.h" // FUNCTION: LEGO1 0x1006d7e0 LegoHideAnimPresenter::LegoHideAnimPresenter() { Init(); } // STUB: LEGO1 0x1006d9f0 LegoHideAnimPresenter::~LegoHideAnimPresenter() { // TODO } // STUB: LEGO1 0x1006da50 void LegoHideAnimPresenter::Init() { }