#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H

#include "legoanimactor.h"

// VTABLE 0x100d6c10
class LegoExtraActor : public LegoAnimActor
{
public:
  // OFFSET: LEGO1 0x1002b7a0
  inline const char *ClassName() const override // vtable+0xc
  {
    // 0x100f3204
    return "LegoExtraActor";
  }

  // OFFSET: LEGO1 0x1002b7c0
  inline MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(name);
  }
};

#endif // LEGOEXTRAACTOR_H