#ifndef __LEGOUNKNOWN100DB7F4_H #define __LEGOUNKNOWN100DB7F4_H #include "legoedge.h" #include "legowegedge.h" #include "mxgeometry/mxgeometry3d.h" // VTABLE: LEGO1 0x100db7f4 // SIZE 0x40 struct LegoUnknown100db7f4 : public LegoEdge { public: enum { c_bit1 = 0x01, c_bit2 = 0x02, c_bit3 = 0x04, c_bit4 = 0x08 }; LegoUnknown100db7f4(); // FUNCTION: LEGO1 0x1002ddc0 // FUNCTION: BETA10 0x100372a0 LegoResult FUN_1002ddc0(LegoWEEdge& p_f, Vector3& p_point) { if (p_f.IsEqual(*m_faceA)) { p_point[0] = -m_unk0x28[0]; p_point[1] = -m_unk0x28[1]; p_point[2] = -m_unk0x28[2]; } else { p_point = m_unk0x28; } return SUCCESS; } // FUNCTION: BETA10 0x1004a830 LegoU32 Unknown(LegoWEGEdge& p_face, LegoU8 p_mask) { return (p_face.IsEqual(*m_faceB) && (m_flags & c_bit1) && (p_face.GetMask0x03() & p_mask) == p_mask) || (p_face.IsEqual(*m_faceA) && (m_flags & c_bit2) && (p_face.GetMask0x03() & p_mask) == p_mask); } // FUNCTION: BETA10 0x1001cbe0 LegoWEEdge* OtherFace(LegoWEEdge* p_other) { if (m_faceA == p_other) { return m_faceB; } else { return m_faceA; } } LegoU32 GetMask0x03() { return m_flags & (c_bit1 | c_bit2); } // SYNTHETIC: LEGO1 0x1009a6c0 // LegoUnknown100db7f4::`scalar deleting destructor' LegoU16 m_flags; // 0x24 Mx3DPointFloat m_unk0x28; // 0x28 float m_unk0x3c; // 0x3c }; #endif // __LEGOUNKNOWN100DB7F4_H