#ifndef JUKEBOXSTATE_H #define JUKEBOXSTATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d4a90 // SIZE 0x10 class JukeBoxState : public LegoState { public: enum Music { e_pasquell = 0, e_right, e_decal, e_wallis, e_nelson, e_torpedos }; // FUNCTION: LEGO1 0x1000f310 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f02bc return "JukeBoxState"; } // FUNCTION: LEGO1 0x1000f320 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name); } MxBool IsSerializable() override; // vtable+0x14 // SYNTHETIC: LEGO1 0x1000f3d0 // JukeBoxState::`scalar deleting destructor' Music m_music; // 0x08 MxU32 m_active; // 0x0c }; #endif // JUKEBOXSTATE_H