#include "score.h" #include "ambulancemissionstate.h" #include "gifmanager.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legoomni.h" #include "mxnotificationmanager.h" #include "mxnotificationparam.h" #include "mxtransitionmanager.h" #include "pizzamissionstate.h" #include "racestate.h" #include "towtrackmissionstate.h" DECOMP_SIZE_ASSERT(Score, 0x104) // OFFSET: LEGO1 0x10001000 Score::Score() { m_unkf8 = 0; NotificationManager()->Register(this); } // OFFSET: LEGO1 0x10001200 Score::~Score() { if (InputManager()->GetWorld() == this) InputManager()->ClearWorld(); InputManager()->UnRegister(this); ControlManager()->Unregister(this); NotificationManager()->Unregister(this); } // OFFSET: LEGO1 0x10001410 MxLong Score::Notify(MxParam& p) { MxLong ret = 0; LegoWorld::Notify(p); if (m_unkf6) { switch (((MxNotificationParam&) p).GetNotification()) { case c_notificationStartAction: ret = 1; Paint(); break; case c_notificationEndAction: ret = FUN_10001510((MxEndActionNotificationParam&) p); break; case c_notificationKeyPress: if (((LegoEventNotificationParam&) p).GetKey() == 0x20) DeleteScript(); // Shutting down ret = 1; break; case TYPE17: ret = FUN_100016d0((MxType17NotificationParam&) p); break; case MXTRANSITIONMANAGER_TRANSITIONENDED: DeleteObjects(g_infoscorScript, 7, 9); if (m_unkf8) GameState()->HandleAction(m_unkf8); ret = 1; break; default: break; } } return ret; } // OFFSET: LEGO1 0x100010b0 MxBool Score::VTable0x5c() { return TRUE; } // OFFSET: LEGO1 0x100012a0 MxResult Score::Create(MxDSObject& p_dsObject) { MxResult result = SetAsCurrentWorld(p_dsObject); if (result == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); InputManager()->Register(this); SetIsWorldActive(FALSE); LegoGameState* gs = GameState(); ScoreState* state = (ScoreState*) gs->GetState("ScoreState"); m_state = state ? state : (ScoreState*) gs->CreateState("ScoreState"); GameState()->SetUnknown424(0xd); GameState()->FUN_1003a720(0); } return result; } // OFFSET: LEGO1 0x10001340 void Score::DeleteScript() { if (m_state->GetTutorialFlag()) { MxDSAction action; action.SetObjectId(0x1f5); action.SetAtomId(*g_infoscorScript); action.SetUnknown24(-2); DeleteObject(action); m_state->SetTutorialFlag(FALSE); } } // OFFSET: LEGO1 0x10001510 MxLong Score::FUN_10001510(MxEndActionNotificationParam& p) { MxDSAction* action = p.GetAction(); if (m_atom == action->GetAtomId()) { MxU32 id = action->GetObjectId(); switch (action->GetObjectId()) { case 10: m_unkf8 = 0x38; TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0); break; case 0x1f5: FUN_10015910(0xb); m_state->SetTutorialFlag(FALSE); } } return 1; } // OFFSET: LEGO1 0x10001580 void Score::Stop() { LegoWorld::Stop(); MxDSAction action; action.SetObjectId(0x1f4); action.SetAtomId(m_atom); action.SetUnknown84(this); Start(&action); if (m_state->GetTutorialFlag()) { MxDSAction action2; action.SetObjectId(0x1f5); action.SetAtomId(*g_infoscorScript); Start(&action); } else FUN_10015910(0xb); FUN_10015820(0, 7); } // OFFSET: LEGO1 0x100016d0 MxLong Score::FUN_100016d0(MxType17NotificationParam& p) { MxS16 l = p.GetUnknown28(); if (l == 1 || p.GetUnknown20() == 4) { switch (p.GetUnknown20()) { case 1: m_unkf8 = 2; DeleteScript(); TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0); break; case 2: m_unkf8 = 3; DeleteScript(); TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0); break; case 3: { LegoInputManager* im = InputManager(); im->SetUnknown88(TRUE); im->SetUnknown336(FALSE); DeleteScript(); MxDSAction action; action.SetObjectId(10); action.SetAtomId(*g_infoscorScript); Start(&action); break; } case 4: { switch (l) { case 1: { MxDSAction action; action.SetObjectId(7); action.SetAtomId(*g_infoscorScript); Start(&action); break; } case 2: { MxDSAction action; action.SetObjectId(8); action.SetAtomId(*g_infoscorScript); Start(&action); break; } case 3: { MxDSAction action; action.SetObjectId(9); action.SetAtomId(*g_infoscorScript); Start(&action); break; } } break; } } } return 1; } // OFFSET: LEGO1 0x10001980 void Score::VTable0x68(MxBool p_add) { LegoWorld::VTable0x68(p_add); if (p_add) { InputManager()->SetWorld(this); SetIsWorldActive(FALSE); } else if (InputManager()->GetWorld() == this) InputManager()->ClearWorld(); } // OFFSET: LEGO1 0x100019d0 void Score::Paint() { GifManager* gm = GetGifManager(); GifData* gd = gm->Get("bigcube.gif"); if (gd) { RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState"); RaceState* l70 = (RaceState*) GameState()->GetState("CarRaceState"); TowTrackMissionState* lesi = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState"); PizzaMissionState* l74 = (PizzaMissionState*) GameState()->GetState("PizzaMissionState"); AmbulanceMissionState* lebp = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState"); DDSURFACEDESC desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); if (gd->m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) { if (desc.lPitch != desc.dwWidth) { gd->m_surface->Unlock(desc.lpSurface); return; } for (MxU8 id = 1; id <= 5; id++) { m_surface = (MxU8*) desc.lpSurface; MxU16 color = 0; if (l70) color = l70->GetColor(id); MxU32 row = id - 1; FillArea(0, row, color); color = 0; if (l78) color = l78->GetColor(id); FillArea(1, row, color); color = 0; if (l74) color = l74->GetColor(id); FillArea(2, row, color); color = 0; if (lesi) color = lesi->GetColor(id); FillArea(3, row, color); color = 0; if (lebp) color = lebp->GetColor(id); FillArea(4, row, color); } gd->m_surface->Unlock(desc.lpSurface); gd->m_texture->Changed(TRUE, FALSE); m_surface = NULL; } } } // OFFSET: LEGO1 0x10001d20 void Score::FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color) { MxU32 data[24]; data[9] = 0x2b00; data[10] = 0x5700; data[11] = 0x8000; data[19] = 0x2a; data[12] = 0xab00; data[13] = 0xd600; data[20] = 0x27; data[21] = 0x29; data[22] = 0x29; data[23] = 0x2a; data[4] = 0x2f; data[5] = 0x56; data[6] = 0x81; data[15] = 0x29; data[16] = 0x27; data[7] = 0xaa; data[8] = 0xd4; data[14] = 0x25; data[0] = 0x11; data[17] = 0x28; data[18] = 0x28; data[1] = 0xf; MxU32 size = data[p_x + 14]; MxU8* ptr = data[p_x + 4] + data[p_y + 9] + m_surface; MxS32 count = data[p_y + 19]; data[2] = 0x8; data[3] = 0x5; MxU32 value = data[p_color]; for (; count > 0; count--) { memset(ptr++, value, size); ptr += 0x100; } } // OFFSET: LEGO1 0x10001e40 MxBool Score::VTable0x64() { DeleteScript(); m_unkf8 = 2; return TRUE; }