#ifndef RACESTATE_H #define RACESTATE_H #include "legostate.h" struct RaceStateEntry { public: MxU8 m_id; undefined m_unk0x01[1]; MxU16 m_unk0x02; MxU16 m_color; }; // VTABLE: LEGO1 0x100d5e30 // SIZE 0x2c class RaceState : public LegoState { public: RaceState(); // FUNCTION: LEGO1 0x10016010 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f07d0 return "RaceState"; } // FUNCTION: LEGO1 0x10016020 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name); } MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; } // SYNTHETIC: LEGO1 0x1000f6f0 // RaceState::~RaceState // SYNTHETIC: LEGO1 0x100160d0 // RaceState::`scalar deleting destructor' private: RaceStateEntry* GetState(MxU8 p_id); protected: RaceStateEntry m_state[5]; // 0x08 undefined2 m_unk0x26[2]; // 0x26 undefined4 m_unk0x28; // 0x28 }; #endif // RACESTATE_H