#ifndef MODELDB_H #define MODELDB_H #include "decomp.h" #include "mxlist.h" #include "mxstring.h" #include "mxtypes.h" #include // SIZE 0x18 struct ModelDbPart { MxResult Read(SDL_IOStream* p_file); MxString m_roiName; // 0x00 undefined4 m_partDataLength; // 0x10 undefined4 m_partDataOffset; // 0x14 }; // VTABLE: LEGO1 0x100d6888 // class MxCollection // VTABLE: LEGO1 0x100d68a0 // class MxList // VTABLE: LEGO1 0x100d68b8 // SIZE 0x1c class ModelDbPartList : public MxList { public: ModelDbPartList() { m_unk0x18 = 1; } // FUNCTION: LEGO1 0x10027c40 MxS8 Compare(ModelDbPart* p_a, ModelDbPart* p_b) override { MxS32 compare = strcmpi(p_a->m_roiName.GetData(), p_b->m_roiName.GetData()); if (compare == 0) { p_b->m_partDataLength = p_a->m_partDataLength; p_b->m_partDataOffset = p_a->m_partDataOffset; } return compare; } // vtable+0x14 // SYNTHETIC: LEGO1 0x10027d70 // ModelDbPartList::`scalar deleting destructor' private: undefined m_unk0x18; }; // VTABLE: LEGO1 0x100d68d0 // class MxListCursor // VTABLE: LEGO1 0x100d68e8 // SIZE 0x10 class ModelDbPartListCursor : public MxListCursor { public: ModelDbPartListCursor(ModelDbPartList* p_list) : MxListCursor(p_list) {} }; // TEMPLATE: LEGO1 0x10027c70 // MxCollection::Compare // TEMPLATE: LEGO1 0x10027c80 // MxCollection::~MxCollection // TEMPLATE: LEGO1 0x10027cd0 // MxCollection::Destroy // TEMPLATE: LEGO1 0x10027ce0 // MxList::~MxList // SYNTHETIC: LEGO1 0x10027de0 // MxCollection::`scalar deleting destructor' // SYNTHETIC: LEGO1 0x10027e50 // MxList::`scalar deleting destructor' // SYNTHETIC: LEGO1 0x10027f00 // ModelDbPartListCursor::`scalar deleting destructor' // TEMPLATE: LEGO1 0x10027f70 // MxListCursor::~MxListCursor // SYNTHETIC: LEGO1 0x10027fc0 // MxListCursor::`scalar deleting destructor' // TEMPLATE: LEGO1 0x10028030 // ModelDbPartListCursor::~ModelDbPartListCursor // SIZE 0x38 struct ModelDbModel { void Free(); MxResult Read(SDL_IOStream* p_file); char* m_modelName; // 0x00 undefined4 m_unk0x04; // 0x04 undefined4 m_unk0x08; // 0x08 char* m_presenterName; // 0x0c float m_location[3]; // 0x10 float m_direction[3]; // 0x1c float m_up[3]; // 0x28 undefined m_unk0x34; // 0x34 }; // SIZE 0x18 struct ModelDbWorld { char* m_worldName; // 0x00 ModelDbPartList* m_partList; // 0x04 ModelDbModel* m_models; // 0x08 MxS32 m_numModels; // 0x0c undefined m_unk0x10[0x08]; // 0x10 }; MxResult ReadModelDbWorlds(SDL_IOStream* p_file, ModelDbWorld*& p_worlds, MxS32& p_numWorlds); void FreeModelDbWorlds(ModelDbWorld*& p_worlds, MxS32 p_numWorlds); #endif // MODELDB_H