#ifndef PIZZA_H #define PIZZA_H #include "decomp.h" #include "isleactor.h" class Act1State; class PizzaMissionState; class SkateBoard; // VTABLE: LEGO1 0x100d7380 // SIZE 0x9c class Pizza : public IsleActor { public: Pizza(); ~Pizza() override; MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10037f90 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f038c return "Pizza"; } // FUNCTION: LEGO1 0x10037fa0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Pizza::ClassName()) || IsleActor::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 undefined4 HandleClick() override; // vtable+0x68 undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74 undefined4 VTable0x80(MxParam&) override; // vtable+0x80 void CreateState(); void FUN_10038220(MxU32 p_objectId); void FUN_100382b0(); void FUN_10038380(); inline void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; } // SYNTHETIC: LEGO1 0x100380e0 // Pizza::`scalar deleting destructor' private: PizzaMissionState* m_state; // 0x7c undefined4 m_unk0x80; // 0x80 SkateBoard* m_skateboard; // 0x84 Act1State* m_act1state; // 0x88 undefined4 m_unk0x8c; // 0x8c undefined4 m_unk0x90; // 0x90 undefined4 m_unk0x94; // 0x94 undefined m_unk0x98; // 0x98 }; #endif // PIZZA_H