#include "mxeventmanager.h" // OFFSET: LEGO1 0x100c0360 MxEventManager::MxEventManager() { Init(); } // OFFSET: LEGO1 0x100c03f0 MxEventManager::~MxEventManager() { // TODO: MxMediaManager::TerminateThread call } // OFFSET: LEGO1 0x100c0450 void MxEventManager::Init() { } // OFFSET: LEGO1 0x100c04a0 STUB MxResult MxEventManager::vtable0x28(undefined4 p_unknown1, undefined p_unknown2) { //TODO return FAILURE; }