#ifndef PIZZERIA_H #define PIZZERIA_H #include "isleactor.h" // VTABLE: LEGO1 0x100d5520 // SIZE 0x84 class Pizzeria : public IsleActor { public: // FUNCTION: LEGO1 0x1000e780 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0380 return "Pizzeria"; } // FUNCTION: LEGO1 0x1000e790 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Pizzeria::ClassName()) || IsleActor::IsA(p_name); } }; #endif // PIZZERIA_H