#ifndef __LEGOTREE_H #define __LEGOTREE_H #ifdef _DEBUG #include #endif #include "legotypes.h" class LegoStorage; // VTABLE: LEGO1 0x100db778 // SIZE 0x04 class LegoTreeNodeData { public: LegoTreeNodeData() {} virtual ~LegoTreeNodeData() {} // FUNCTION: LEGO1 0x10099fe0 virtual LegoResult Read(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x04 // FUNCTION: LEGO1 0x10099ff0 virtual LegoResult Write(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x08 // SYNTHETIC: LEGO1 0x1009a000 // LegoTreeNodeData::`scalar deleting destructor' }; // VTABLE: LEGO1 0x100db764 // SIZE 0x10 class LegoTreeNode { public: LegoTreeNode(); virtual ~LegoTreeNode(); LegoTreeNodeData* GetData() { return m_data; } void SetData(LegoTreeNodeData* p_data) { m_data = p_data; } LegoU32 GetNumChildren() { return m_numChildren; } void SetNumChildren(LegoU32 p_numChildren) { m_numChildren = p_numChildren; } LegoTreeNode* GetChild(LegoU32 p_i) { return m_children[p_i]; } void SetChild(LegoU32 p_i, LegoTreeNode* p_child) { m_children[p_i] = p_child; } LegoTreeNode** GetChildren() { return m_children; } void SetChildren(LegoTreeNode** p_children) { m_children = p_children; } // SYNTHETIC: LEGO1 0x10099d80 // LegoTreeNode::`scalar deleting destructor' protected: LegoTreeNodeData* m_data; // 0x04 LegoU32 m_numChildren; // 0x08 LegoTreeNode** m_children; // 0x0c }; // VTABLE: LEGO1 0x100db768 // SIZE 0x08 class LegoTree { public: LegoTree(); virtual ~LegoTree(); LegoTreeNode* GetRoot() { return m_root; } void SetRoot(LegoTreeNode* p_root) { m_root = p_root; } virtual LegoResult Read(LegoStorage* p_storage); // vtable+0x04 virtual LegoResult Write(LegoStorage* p_storage); // vtable+0x08 // SYNTHETIC: LEGO1 0x10099de0 // LegoTree::`scalar deleting destructor' protected: LegoResult Read(LegoStorage* p_storage, LegoTreeNode*& p_node); LegoResult Write(LegoStorage* p_storage, LegoTreeNode* p_node); void Delete(LegoTreeNode* p_node); // FUNCTION: LEGO1 0x10099f70 virtual LegoTreeNodeData* CreateData() { return new LegoTreeNodeData(); } // vtable+0x0c LegoTreeNode* m_root; // 0x04 }; #endif // __LEGOTREE_H