#ifndef POLICESTATE_H #define POLICESTATE_H #include "actionsfwd.h" #include "decomp.h" #include "legostate.h" // VTABLE: LEGO1 0x100d8af0 // SIZE 0x10 class PoliceState : public LegoState { public: PoliceState(); ~PoliceState() override {} // FUNCTION: LEGO1 0x1005e860 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0444 return "PoliceState"; } // FUNCTION: LEGO1 0x1005e870 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c // SYNTHETIC: LEGO1 0x1005e920 // PoliceState::`scalar deleting destructor' inline undefined4 GetUnknown0x0c() { return m_unk0x0c; } inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; } void FUN_1005ea40(); private: PoliceScript::Script m_policeScript; // 0x08 undefined4 m_unk0x0c; // 0x0c }; #endif // POLICESTATE_H