#ifndef MXDSCHUNK_H #define MXDSCHUNK_H #include "mxcore.h" #include "mxtypes.h" // VTABLE 0x100dc7f8 class MxDSChunk : public MxCore { public: MxDSChunk(); virtual ~MxDSChunk() override; // OFFSET: LEGO1 0x100be0c0 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x10101e6c return "MxDSChunk"; } // OFFSET: LEGO1 0x100be0d0 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name); } private: MxS16 m_length; // 0x8 MxLong m_buffer; // 0xc MxLong m_long1FromHeader; // 0x10 MxLong m_long2FromHeader; // 0x14 void* m_pStuff; // 0x18 void* m_pSomething; // 0x1c }; #endif // MXDSCHUNK_H