#ifndef MXDSTYPES_H #define MXDSTYPES_H enum MxDSType { MxDSType_Object = 0, MxDSType_Action = 1, MxDSType_MediaAction = 2, MxDSType_Anim = 3, MxDSType_Sound = 4, MxDSType_MultiAction = 5, MxDSType_SerialAction = 6, MxDSType_ParallelAction = 7, MxDSType_Event = 8, MxDSType_SelectAction = 9, MxDSType_Still = 10, MxDSType_ObjectAction = 11, }; #endif // MXDSTYPES_H