#ifndef MXDSOBJECT_H #define MXDSOBJECT_H #include "decomp.h" #include "mxatomid.h" #include "mxcore.h" #include "mxdstypes.h" // TODO: Find proper compilation unit to put this // FUNCTION: LEGO1 0x10005530 // MxDSObject::SetAtomId // VTABLE: LEGO1 0x100dc868 // SIZE 0x2c class MxDSObject : public MxCore { public: MxDSObject(); virtual ~MxDSObject() override; void CopyFrom(MxDSObject& p_dsObject); MxDSObject& operator=(MxDSObject& p_dsObject); __declspec(dllexport) void SetObjectName(const char* p_objectName); void SetSourceName(const char* p_sourceName); // FUNCTION: LEGO1 0x100bf730 inline virtual const char* ClassName() const override { return "MxDSObject"; }; // vtable+0c // FUNCTION: LEGO1 0x100bf740 inline virtual MxBool IsA(const char* name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10; virtual undefined4 unk14(); // vtable+14; virtual MxU32 GetSizeOnDisk(); // vtable+18; virtual void Deserialize(char** p_source, MxS16 p_unk24); // vtable+1c; inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20; inline MxDSType GetType() const { return (MxDSType) this->m_type; } inline const char* GetSourceName() const { return this->m_sourceName; } inline MxU32 GetObjectId() { return this->m_objectId; } inline const MxAtomId& GetAtomId() { return this->m_atomId; } inline MxS16 GetUnknown24() { return this->m_unk24; } inline void SetType(MxDSType p_type) { this->m_type = p_type; } inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; } inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; } private: MxU32 m_sizeOnDisk; // 0x8 MxU16 m_type; // 0xc char* m_sourceName; // 0x10 undefined4 m_unk14; // 0x14 char* m_objectName; // 0x18 MxU32 m_objectId; // 0x1c MxAtomId m_atomId; // 0x20 MxS16 m_unk24; // 0x24 undefined4 m_unk28; // 0x28 }; MxDSObject* DeserializeDSObjectDispatch(char**, MxS16); #endif // MXDSOBJECT_H